Stéphane GALLAND

Associate Professor

Phone: +33 (0) 384 583 418

Fax: +33 (0) 384 583 342

Email: stephane.galland[at]utbm.fr

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CV: PDF LaTeX
h-index: 9


Short Bio

Stéphane Galland obtains academic degrees in the Computer Science: university degree on technology (1995) at Belfort (France), bachelor (1996-1997) and research master (1998) at the University of Besancon (France). Stéphane Galland supports a PhD thesis in 2001 at the Ecole Nationale Supérieure des Mines de Saint-Etienne (France) to obtain the title of Doctor. The subject of his thesis is a methodological approach for the design and the realization of multi-agent simulations of distributed industrial systems. In 2002, he integrates the Computer Science Department of the Université de Technologie de Belfort-Montbéliard (France) where he is responsible of several "Image, Interaction and Virtual reality" courses. In 2002 also, Stéphane Galland integrates the Laboratoire Systèmes et Transports (SeT) where he continues his research task on the topic of multi-agent simulation of complex systems (cities, highway networks, crowd...) with a large scale and a multi-view points of view, and applied to virtual reality environment.

Research Interests

  • Multiagent Systems
  • Agent-based Simulation
  • Janus multi-agent Platform
  • ASPECS Agent-based methodology
  • Holonic systems
  • Virtual life simulation
  • 3D and Virtual reality
  • Multilevel simulation
  • Urban simulation
  • Transportation system simulation


Publications

International journal with reading committeeInternational conference with proceedingsNational conference with proceedingsInternational conference without proceedingsNational conference without proceedingsBook chapterOther Publications
82722322
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2012


2011

  • Qualifying Building Information Models with Multi-Agent System
    Florian BEHE, Christophe NICOLLE, Stéphane GALLAND, and Abderrafiaa KOUKAM.
    In Proc. of the 3rd International Workshop on Multi-Agent Systems Technology and Semantics (MASTS 2011), John Jules MEYER, Amal El Fallah SEGHROUCHNI, Adina Magda FLOREA (eds.), pp. 309-314, AI-MAS Laboratory, Department of Computer Science, University Politehnica of Bucharest, ERRIC FP7 project, Delft, The Netherlands, Springer, 2011.
    ISBN: 978-3-642-24012-6.
    ISSN: 1860-949X.
  • Holonic Multi-Agent Systems
    Sebastian RODRIGUEZ, Vincent HILAIRE, Nicolas GAUD, Stéphane GALLAND, and Abderrafiaa KOUKAM.
    Chapter in Self-organizing Software: From Natural to Artificial Adaptation, (first edition), Self-Organising Software From Natural to Artificial Adaptation - Natural Computing Series series, chapter 11, pp. 238-263, Springer, 2011.
    ISBN: 978-3642173479.


2010


2009


2008


2007


2006


2005


2004


2003

  • Virtual Reality within a Human-Centered Design Methodology
    Christina CHITESCU, Stéphane GALLAND, Samuel GOMES, and Jean-Claude SAGOT.
    In Proc. of the 10th international workshop CONFERE (Collège d’Etudes et de Recherches en Design et Conception de Produits) sur l’Innovation et la Conception, pp. 55-64, Belfort-France, 2003.


2001

  • How to Specify an Simulation Model of an Industrial System in MaMA-S
    Stéphane GALLAND, Frédéric GRIMAUD, and Jean-Pierre CAMPAGNE.
    In Proc. of the 15th European Simulation Multiconferences – Modelling and Simulation, pp. 296-305, Prague, Czech Republic, Society for Computer Simulation, Best Paper Award Candidate, 2001.
    ISBN: 1-56555-225-3.


2000


1999


1998



Links

  • ASPECS: Agent-Oriented Software Process for Engineering Complex Systems
  • The Janus multiagent platform
  • FIPA-DPDF-WG: FIPA Standardization activity on methodologies: Design Process Documentation and Fragmentation Working Group.


Student Supervisions

PhD Thesis

DateNameDetails
2010-2013Jocelyn BUISSON
Parallelization on GPU of a 3D situated environment model and of virtual agents: application to crowd simulation.
2010-2013Florian BEHE
Agent behaviour model and informed environment model for microscopic simulation of buildings in 3D.
2009-2012Jonathan DEMANGE
Environmental model for multilevel simulation of complex systems: application to urban simulation with virtual reality.
2004-2007Nicolas GAUD
Holonic Multi-Agent Systems: From the analysis to the implementation. Metamodel, Methodology and Multilevel simulation.


Master Research

DateNameDetails
2012Andres IRAOLAGOITIA
Analysis, design and implementation of advanced 3D models for pedagogical study cases.
2011Charles GAUMET
Native Compilation of the Multiagent Platform JaSIM.
2010Arnaud GROSJEAN
Toward the edition of scenarios for 3D or virtual reality agent-based simulations.
2010Florian BEHE
Comparison and verification of pedestrian behaviours.
2010Jocelyn BUISSON
GPU-based rendering engine and lightning algorithms.
2010Jérémie JOST
Design of software componants for 3D simulation.
2006Nikodem JURA
Attribute Edition Improvement in MetroB Application.
2006-2007Thomas MONNIN
Urban simulation in virtual reality - holonic simulation of vehicles and pedestrians.
2006Mohamed A. AJOUAD
Bus Scheduling in Metro-B Simulator.
2004Nicolas GAUD
Environment model and visual perception model for agents in virtual reality.
2004Philippe EHRHART
Online and intelligent bets for the Chess world championship 2005.
2004Nicolas FROEHLY
Realtime project on cinema screens for an international chess championship.


Teaching Activities

Current Activities

Old Activities

  • VI50 - Vision and Virtual Reality (UTBM)
  • LO43 - Object-Oriented Programmation (UTBM)
  • LO22 - Introduction to Linux and C (UTBM)
  • LO51 - Unix Administation (UTBM)
  • LO41 - Operating Systems (UTBM)




















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